About Me
关于我

0.
故事的开始 The Story Begins...
I grew up in an artistic family: my father is an oil painter, my mother a Chinese painting teacher. Though contrasting in character—my father ideal and reserved, my mother realistic and passionate—they share a relentless pursuit of creation.
In my childhood, my father, already middle-aged, quit his job to study oil painting in Beijing alone, while my mother and I supported him quietly in Shanxi.
I was too young to fully understand his choice, yet the belief that art must not be divorced from reality took root deeply in me.
我成长于艺术世家,父亲是油画画家,母亲是国画教师,父母性格迥异,父亲理想含蓄,母亲现实热情,却共同坚守着对创作的极致追求。儿时,中年的父亲毅然辞去中学教师工作,只身赴北京进修油画,我与母亲在山西默默支持。年幼的我自然很难理解父母的选择,但是“艺术不能脱离现实” 的理念深植我的心底。

1.
从策展人到设计师 From Curator to Designer
I majored in Cultural Industry Management during my undergraduate studies, aspiring to be a curator or agent who supports artists. Through interacting with numerous artists, I gradually experienced the joy of creation and chose to pursue a Master’s in Design at Beijing Institute of Technology, merging my management background with artistic creation. Teamwork and coursework brought me great gains.
Games are a major source of inspiration for my design. After learning Unreal Engine, concepts such as rules, feedback, and flow have been integrated into my design logic, making "gamification" my unique expressive direction.
本科我攻读文化产业管理,立志成为助力艺术家的策展人或经纪人。在与众多艺术家的接触中,我逐渐体会到了创作的乐趣,并选择前往北京理工大学攻读设计硕士,让管理背景与艺术创作碰撞融合,团队协作与课程学习让我收获颇丰。 游戏是我设计的重要灵感,学习虚幻引擎后,规则、反馈、心流等知识融入设计逻辑,“游戏化” 成为我独特的表达方向。


From




To




















森的作品集
Contact
cs920705066@gmail.com
Tel. 1878703830